Drinking Games

THANKS TO EVERYONE THAT HELPED WITH THE LIST!! HAVE YOU PLAYED A GAME THAT ISN'T LISTED? EMAIL US AT tcollins@nextmediagroup.net SO WE CAN ADD IT!

*A-HOLE- Played with a whole deck of cards, the object is to match the previous card thrown or go higher. Each matched card thrown skips the player next to you and they have to drink.The person with no cards left wins the game.

 

*KINGS- You play with the high cards of a deck around a cup. Aces are waterfall, Queen is question but with this you don't answer just keep asking questions to various opponents, until someone messes up and they drink. King is you fill the cup as much or as little as you want but keep in mind that you might have to drink it, Jack is catergory, like type of cigs, cars ect.

*SPINNERS- We played 4 guys around a round table, each with his own can of brew on the table in front of him. Someone spins a quarter on the table and calls out the name of another player at the table. That guy then becomes the "Shooter". The Shooter will
then swing his arm handball-style at the spinning quarter, aiming to hit any
other player's can of beer with the quarter. If your can gets hit, you
drink. If your can gets dented, you drink half. If your can gets punctured
(yeah, it happens), you chug it before it spills out everywhere. The
"Defenders" are allowed to use their pinky finger (only finger extended from
a fist) to play "goalie" to try to block incoming quarters from striking
their cans. A couple of high-velocity quarters to the pinky will hurt a
little, but you'll be feeling no pain in no time.

**ONE RED HEN- Decide what and how much is to be consumed when you miss. Each person in turn must say a line. When completed the initiator adds a second line, etc. If a person misses, they must drink, then say the line successfully. Repeat if line is missed. Lines are cumulative. Initiator starts by saying "One red hen." (everyone must say this in turn.) Initiator says, "One red hen. A couple of ducks." (everyone in turn must say this.) Complete list of lines: One red hen A couple of ducks. Three brown bear. Four running hares. Five fat females. Six simple Simons. Seven Sicillian sailors sailing the 7 seas. Eight egotistical egoists, echoing egotistical ecstasies. Nine new, nude, nubians, nimbly nibbling nougats, nuggets, and nicotine. I'm not a fig plucker, I'm a fig plucker's son, and I pluck figs until the fig plucker comes.

**BLACK AND RED- One deck of cards bunch of alcohol guess if the card is going to be black or red 50 / 50 chance. If wrong, drink. Next victem tries. If "guess" card matches either shown card , drink double.

**CHECKERS- Same as the regular game but when you jump someone elses piece they have to drink that shot. If you are a lightweight I suggest playing with beer instead of liquor.

**FLIP- This game is most fun with teams of four or more players (the more teams the better). You take a plastic drink cup and put it on the edge of a table, top down, with the lip of the cup hanging off of the edge. The first player flips the cup until it lands bottom down and then chugs their drink. After the drink is gone the next player goes and so on until the whole team is done.

**CRAZY EIGHTS- You put all four 8s from the deck on the table then deal out the rest of the deck. The player to the right of the dealer makes the first play. The idea is to be able to play a card that connects to what is already on the table, you must play a card of the same suite. Hearts go with hearts, etc. For example if you start the game you would want to play either a seven or a nine. Then the next player goes. If you cannot play a card that connects to what is on the table you have to take the number of drinks that is the difference in card numbers. So if you play a 10 without a 9 already being down you have to take two drinks. If a 10 is already down without the 9 being down and you play a Jack you have to drink the difference between Jack and 8. If you complete the suite of cards then you get to pass out 13 drinks as you see fit. So you can screw someone over by giving them 13 drinks or deal them out evenly.

**RING OF FIRE- Take a beer bottle and put it in the middle of the table. Take a deck of cards and shuffle and spread in a circle around the beer bottle. When you pick a black card you can make someone else drink but if you get a red card you drink, when you pick your card you try to make a circle with the cards on top of the beer bottle, if you knock it down you down a whole beer or 3 shots.

 MAN IN HAT. It gets kind of complicated but it's still cool. All you need is a hat, 2 dice, and lots of boos. You start off every one takes a turn rolling the dice In till someone rolls a three. and they get the hat. Now every time somebody rolls a three the man in the hat has to drink. The only way the man in the hat can get rid of it is to roll a three himself Then he gets to pick who wears the hat. Now here are some other rules. You roll doubles you get to roll again. You roll doubles 3 times in a row you get to make a rule. The rules can be what ever you want. Such as you roll a cretin number you have to drink, or a cretin number do something stupid ,or even remove clothing.

ANCHOR MAN: teams of 4 facing each other on a table where down the middle is a full glass of beer in front of each player with a pitcher full in the middle. You start at opposite ends of the table with a quarter on each side, shooting at the cup in front of you. If you make it, that person has to chug the beer and give you the quarter back, which you give to your teammate so he can sink his cup and so on… when it comes to the pitcher, the last 2 guys get a shot at it with the quarter. Whoever sinks it first picks an "anchor man" from the losing team who will drink all the beer unconsumed by his teammates. Sometimes they are nice and sometimes …

 

SHENANNIGANS Play with the whole deck laid face down in a circle on the table. The ace is the waterfall card which means everyone has to drink. The catch is, whoever picked the card leads off and the person next to him/her can't stop until they finish so on and so on. 2 Is a rule card you draw this card you can make any rule you want i.e. ' you have to take the little blue man off the top of your beer before you drink and if you don't you have to drink more. 3-9 are drinking cards but if its black you drink and if it's red you can pass it to whomever you want. 10 is the thumb card, this means that whoever draws this one can put there thumb on the table at anytime and the last one to do so has to drink. The jack is the category card when you draw this you pick any category i.e. baseball teams and the first person to mess it up has to drink. The queen is the question card this person can ask a question to anybody but before they can answer they have to say f*** you and if they don't they got to drink. Lastly the king is the 'Shenanigans' card this is where it is at. This card dictates how long a person drinks for example say a person has to drink for 8 seconds they count it out and before they get to 8 you call Shenanigans the counting starts over. So if you wanted to get someone drunk quick you could really f*** um with this card.

 

BEER PONG: Everyone’s favorite "sport". There are 2 variations, one actually uses the paddles to try and get the ball in strategically placed cups of beer, and the other team drinks it; the other version, aka Beirut, is where you have 2 man teams on opposite ends of the pong table both taking opposite turns shooting at a pyramid of 10 cups, condensing into a smaller pyramid at 6 and again at 3 cups until the last cup is hit… the losing team drinks all remaining beers on the table


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